Lego Star Wars is undoubtedly a great franchise. And if you've had no prior experience with the Lego Star Wars games, then it's perfect, and you'll probably enjoy every minute. Lego Star Wars: The Complete Saga is a great game for those who enjoy well-executed platforming. But if you already have the Lego Star Wars series, you should know that this game basically treads the same ground. So it's a really great game for those just getting into the series. The only real differences with this version are the forgettable Wii controls, a new stage in Episode II, some new hidden content, and a couple new playable characters. While I realize that there is some new content, I feel like it is not enough to merit a re-purchase.
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For the most part, all the levels are the same as they were on the preceding Lego Star Wars games. One thing that did disappoint me about this game is the lack of new content.
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You'll definitely enjoy listening to this one! It's a real pleasure listening to this game, and the good news here is that there's such a wide selection that you'll be listening to new and exciting tunes in every level. The game's soundtrack is also extremely varied, and it's honestly remarkable how much music there is in this game.
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The game's music is absolutely excellent and features both original music and some very creative arrangements of some of the classic movie scores. Granted, there's not much dialogue (well they are Legos), but what you don't get in voice acting, you receive tenfold in score. However, this title is extremely pleasing in the audio department. But I'm sorry to say that this title comes up short in the Wii-specific department. I really wanted the Wii version of this title to offer a unique experience when compared with the other console versions. While I appreciate this, I think if the Wii-specific controls were incorporated a little better, the button option wouldn't be necessary. You can also swing your Wii-mote for other miscellaneous actions, such as using your hookshot, but again swinging the Wii-mote here is completely optional, and there is usually button support for any action where motion controls are offered. However, in practice, swinging the Wii-mote is not a very effective control for intense multi-party combat because both the act of swinging and the attack time react very slowly. You attack via the A button or you can swing the Wii-mote. Control for this game is pretty standard, and uses the Nunchuk to roam around and the z button to use the force.